TAHA
NEJABAT
3D viz & render pipelines
Automotive & Architecture
and transport design











TRANSPORT DESIGN
COMMUNICATION
ASSOCIATE DEGREE
MULTI-
DISC-
IPLINARY
I'm a CMF Designer and Material Artist with over 5 years of professional experience creating physically accurate, production-ready 3D materials — and an MA in Automotive & Transport Design from Coventry University that grounds every material decision in vehicle design thinking.
My material pipeline spans Substance 3D Designer, Substance Painter, V-Ray, and Blender PBR — including material scanning, calibration, and validating digital materials against physical samples to achieve production-accurate output. I built and maintained commercial material libraries sold to design studios and delivered bespoke material solutions to architecture clients including Iravanian Architecting Group.
CMF strategy is where research meets surface. For HOPE WAV (sponsored by Vital Auto) every finish was chosen to communicate safety and emotional reassurance. For HY-ENA (HPL collaboration) colour and material direction came from Moroccan architectural research and Saharan landscape. Every surface has a reason.
I'm Iranian, based in Coventry UK, actively pursuing CMF, Material Art, and Automotive Design roles internationally. I bring both the hands-on material production skills and the automotive design understanding to bridge studio and technical pipelines.
Outside work: Interstellar, Tolkien, Linkin Park, Uncharted, and instrumental music as ScriptThorix.